art + code

i m a g e s + p o v s c e n e f i l e s


pump house

A pump house carved into hillside terrain. An old concept that was original created in Revit and exported to Unity and Lumion for animation

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pump house - past work and reference

Screen grabs from 2 pump house projects I built many moons ago. Most of the modeling was done either in Max, Revit, Maya or most recently Blender. I use Lumion or Unreal for the re-time & PRB material renderings.

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The Nest

An old concept that I'm currently using as a 'test' scene for a keyframer/spline animation tool

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Utilities

Mix of POV utilities

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pov project viewer

Test project using a structured directory tree for viewing multiple asset types including materials, images, color_maps, objects, spline paths....

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fish_14

An updated version of fish_13 with topo and environment

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Jacks Workbench

Updated Jack-in-the-box on a cluttered workbench

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  • 3984 Ohio 229, Ashley, OH, USA

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