train

Updated train model - triangles generated from Blender via Wavefront (.obj) - POV objects parsed from exported .x3D file. Good old VRML X3D fully represents three-dimensional (3D) data and easy to read the ASCII

+  

rock

rock object using the iso surface function on a rounded_box and a rock texture map. Renders slow but love the look.

+  

Beetles and Blobs

Beetles staged in odd blob trees. Converted the Blender blob position and scale to POV object code via the .x3D format. I also used Blended to write a point array for light positions. Light me some bud.

+  

Robot Hottub

+